Showing posts with label vehicles. Show all posts
Showing posts with label vehicles. Show all posts

Saturday, December 12, 2009

Landkreuzer P.1000 Ratte

I was inspired by the sheer ingenuity of Nazi Germany tank designs from the formidable Panzer to the fearsome King Tiger. But one particular tank, the Landkreuzer P.1000, a mega tank that never made it past the drawing boards that caught my interest. Nicknamed the Ratte (Rat) this 1000 metric tons tank would have über-dominated other super tanks in the WWII theaters if it was ever built.

And here we have a P.1000 Landkreuzer Ratte model made up from scratch. If you think the skin looks familiar then there is a big chance you have played Company of Heroes. It only weighs 308KB due to simple design based on China's Emperor Overlord and the Soviet Union's Apocalypse tanks.
The twin cannons can move up and down 0°- 80° but the turret is fixed. I tried rotating it and it looked awfully out of balance when it rotated barely 90° to its sides. As with other Nazi tanks in CoH, 2 turret-mounted MG42 were added to ward off those pesky infantries.

Ham: Will continue to modify it to look even more epic and hopefully give it the ability to rotate its gun turret. Would want to see the P.1000 cruising the maps of CoH and running over columns of Sherman tanks and flattening the Allied HQ P:

Mil Mi-8T

This is a weekend project, so it's kinda crude compared to its Mi-24 counterpart. A low-poly Russian transport helicopter, I managed to reassigned the desired physics based on the older Mi-24 model after a long break from 3D modelling. It's smaller in size, 556KB compared to Mi-24's 783KB.

Ham: Honestly I feel disgusted by it and most likely will remodel it and make a better looking render.

Monday, January 7, 2008

Hyundai Getz 2005 Stock Edition

Finally I found a method to quickly and easily model a car: keep it simple (duh). So here's the first vehicle model that I used that method on, a Getz 2005 stock edition. And it's my current car as well ^^ (well, technically mine is a full body-kit edition, which I might consider posting it later).


Excuse the crudeness, I did not even intend to put it up as a video in the first place. I'll make sure it's better and more organized next time. Enjoy. Completed in 4 hours, Dec 25, 2007.

Simple, renders well (the compressed video quality might not show it), and only takes 338Kb (this is the stock edition, the full body-kit took 901Kb). A stepping stone for future simple modeled 4 wheel vehicles in the future.

Sunday, December 9, 2007

Mil Mi-24


Can say this is my first fearsome model that even I myself is impressed with, and this flying tank is even more scarier when it is animated and after I added sounds to it. The model comes with 4 gunpods with 18-barreled rotary machine gun (lol, I modified that, real life it's only 4-barreled), functional and physic-obeying rotors, detailed cockpit and a desert camouflage. Completed Nov 20, 2007.

My FIRST fully modeled, fully functional and fully detailed helicopter. And for the first time it took me 8 consecutive hours to work on it (my average working time per model is around 2-4 hours, with interval rest in between). However the long work hours was worth it, considering I had to tweak the rotor physics (mostly, I had bugs with the tail rotor rotating at EVERY direction), implementing my newly improved glass physics on the cockpit, and because I was on a long boring holiday.

Why I made it? Well, firstly I started out with a simple box in 3DS Max (with nothing in mind), and then I challenged myself to make a helicopter since I never made one before. And the end product was this Mi-24 Hind (Hind is NATO reporting name, Soviet pilot call it Krokodil (Crocodile) and just look at the render and you'll know why). Things really do look nicer when you're doing it while you're dead bored :]